Monday, April 11, 2011

Blender: Tutorial from Videocopilot to Blender 2.5

Tutorial from Videocopilot to Blender 2.5 from Project EYE on Vimeo.

Blender: Introduction to Cloth Simulation

Introduction to Cloth Simulation from CG Cookie on Vimeo.

Blender: Gummy Node Composite Passes


Gummy Node Composite Passes from Reynante Martinez on Vimeo.

1st layer -> 1st:RGB Curves -> 1st: Blur -> 1st: RGB Curves -> 1st: Blur
2nd Layer -> 2nd: Blur -> 2nd: RGB Curves -> 1st+2nd Layer Mix
3rd Layer -> 3rd: Blur -> 3rd: RGB Curves -> 1st+2nd+3rd layer mix
4th Layer -> 4th: Blur -> 4th: Flip -> 4th:RGB Curves -> 1+2+3+4: Layer Mix

Vignette

Blender: Slumber Compositing Breakdown


Slumber Compositing Breakdown from Reynante Martinez on Vimeo.
To follow-up, here's a short compositing and node breakdown of my previous animation "Slumber" which you can watch here http://vimeo.com/16054952 or here http://www.youtube.com/watch?v=ibzsXFvEQ6w


1. Sky Texture  -> Defocus -> Color Curve
2. Dandelion -> Defocus -> Color Curve
3. Dust -> Defocus -> Blur
4. Main Scene -> Defocus -> Color Curve

Main Scene + Dandelion + Sky + Dust -> Sharpen Filter -> Color Curve -> Blur Overlay (Screen) -> HSV Adj -> Lens Distortion -> Color Balance -> Hue Correction -> Vignette -> Gamma Adj

GIMP: How To Create Amazing Text and Font Effects in Gimp 2.6

http://www.packtpub.com/article/create-amazing-text-font-effects-with-gimp-2-6
  • Creating 3D text


  • Creating glowing text effects


  • Creating shining plastic text


  • Creating gold text


  • Creating icy cold and fiery text


  • Creating paper cutout and rubber stamp text


  • https://www.packtpub.com/article/creating-company-logo-with-gimp-2-6



  • Blender: Getting Started with Blender’s Particle System (Packt)

    http://www.packtpub.com/article/getting-started-with-blender-particle-system-1



    Introduction to the Editing Operators in Blender: A Sequel


    GIMP: How To Make A Custom Gradient

    Logo: 50 Beautifully Blue Logo Designs

    http://sixrevisions.com/design-showcase-inspiration/blue-logo-designs/#more-5258

    Thursday, April 7, 2011

    Blender: Addon: Using the ANT Landscape Add-on

    Tip: Using the ANT Landscape Add-on from CG Cookie on Vimeo.

    In this quick video tip for Blender 2.5 we take a look at using the ANT Landscape generator add-on that is bundled with Blender. This tutorial gives an overview of all the settings available from the script while generating a very cool terrain that otherwise would be quite difficult to create.

    GIMP: How to fix Lost layers, Tool Options and Docks in GIMP

    GIMP: G'MIC Gimp Plugin

    Thursday, March 31, 2011

    Blender: Terms and Concepts used in 3D Graphics

    http://showmedo.com/videotutorials/video?name=blenderMoyes-000-capture-terms&fromSeriesID=31

    Blender: Creating a Bug Zapper

    Creating a Bug Zapper - part 2 from CG Cookie on Vimeo.

    In Part two of this tutorial, I go on with the Bug Zapper to create multiple materials, including the glowing blue light of the bulbs set as an Emitter, and using that to turn on the Indirect Lighting effect. I set up a few different lighting rigs before finally deciding on Spotlights with Buffer Shadows to render out the final image.

    Blender: Getting Started on Interface, Modelling, Animation, Rendering & Lighting

    http://www.blendercookie.com/getting-started-with-blender/

    Tuesday, March 29, 2011

    Blender: Creating a Text Outline Effect in Blender

    Creating a Text Outline Effect in Blender from Kernon Dillon on Vimeo.

    In this short tutorial, we'll take a look at how you can use Blender to create text outline effects. Our goal will be to have the text appear as two-dimensional printed text as opposed to 3D text.



    After viewing this tutorial and studying the included references, you will be able to:



    * Add text to a Blender scene and change its font

    * Setup a camera to render a scene orthogonally

    * Create a window to display your rendered scene using the Image Editor

    * Gain control of the bevel of a curve object

    * Control the anti-aliasing of your rendered scene using the OSA filters

    * Create a text outline effect

    * Remove shadows and lighting from an object's material



    and more...



    More info: http://blendernewbies.blogspot.com/2008/02/video-tutorial-creating-text-outline.html

    Blender: Wavy text in blender



    Moving Camera:
    Go to camera view and select camera -> Press Alt+R -> Press Alt+G -> Press 'R' and then 'x' and type 90 and grab it back on the Y axis.

    GIMP: Glowing Text with Motion Blur

      Using Fuzzy Select tool (magic wand). Hold the Shift button and click on each letter

    Converting text to path:
    click on the text we just wrote so it becomes active. Click the button that says Path from Text in the toolbox. Now delete the layer with text on.
    Create a new layer. Go to the Paths Dialog and doubleclick on the path called “I can”. This will make the path active so we can stroke it.

    GIMP: Fancy Glowing Lines

    http://mygimptutorial.com/fancy-glow-effects-in-gimp

    MY NOTES:
    Filters->Distorts->Ripple
    Filters->Distorts->Whirl and Pinch (Whirl Angle to 360.)
    Filters->Blur->Motion Blur (Blur Type to Zoom and Length to 150)
    Filters->Distorts->Iwarp.

    Working with paths tool
    Select the path tool. Create an S like shape
    Now first create a new layer, and then choose stroke path.
    Now find Filters->Blur->Gaussian Blur.

    Using Layer mask:
    Add a layer mask to the layer. (right-click on the layer in the Layer Dialog and choose Add Layer Mask).
    Make sure you set it to White(Full Opacity).

    The layer mask controls the transparency of the layer, but unlike just setting the opacity of the entire layer, the layer mask allows you to set different transparency for different areas in your image.

    So let’s put that layer mask to good use. Select the Free Select tool, and draw a selection around

    First, make sure that it’s the layer mask that is selected and not the layer itself. (just click on the layer mask once in the layer dialog to select it).
    Now set your FG and BG colors to black and white

    Give some glow:
    Duplicate the layer, then lock transparent pixels.


    Monday, March 28, 2011

    Blender: Shape Modeling Exercise #5 - Wrapping an Object with a Lattice-style Mesh


    Shape Modeling Exercise #5 - Wrapping an Object with a Lattice-style Mesh from Kernon Dillon on Vimeo.
    In this exercise, we'll be creating a lattice, or net-like, mesh that we will then wrap around our targeted object.

    The blend file that matches the starting point of the tutorial can be found at:
     http://tinyurl.com/22ojhe6

    (the reference image is packed within the blend file)
    ---------------------------------------------------
    (CTRL+A) or object -> apply -> Rotation  (it zeros out the rotation of object or resets the rotation values to zero)
    * using array modifier, Solidify modifier, etc.

    For textures, a few good sites are:
    http://www.cgtextures.com/
    http://www.openfootage.net/
    http://www.textureking.com/

    Using ZBrush MatCaps (Material Captures) in Blender


    Using ZBrush MatCaps in Blender from Kernon Dillon on Vimeo.
    In this tutorial we'll take a look at how to use ZBrush MatCaps in Blender, and where to find MatCaps.

     This works in Blender 2.5 and 2.49.

    Links to MatCap resources can be found at the BlenderNewbies blog.
     tinyurl.com/23b8ogo

    MY NOTES:

    MatCaps means Matierial Captures

    http://www.pixologic.com/zbrush/downloadcenter/library/

    under matcap library:

    * used (check) premultiply option in material tab under image submenu

    Shape Modeling Exercise Series - #4 (Twisted Doorknob)


    BlenderNewbies Shape Modeling Exercise Series - #4 (Twisted Doorknob) from Kernon Dillon on Vimeo.
    In this shape modeling exercise we take a look at modeling a Twisted Doorknob.

    You can download the blend file, reference image, and texture at http://tinyurl.com/2epmkfm .
     ----------------------
     The point of these videos is not to model a complete object but to rather focus on different shapes and issues that you may encounter while modeling. So, essentially, these are exercises.

    Hopefully, these videos will help you better understand how to approach modeling certain shapes, and what tools are available in Blender to make things easier.
     ----------------------
    MY NOTES:

    Some key elements of video:

    * Making groups of vertices (16:00min)
    * Using simple deform modifier

    * Adding Texture: (26:00min)
    Texture Tab -> Change Type to: Image or movie ->  In 'Image' submenu click 'open' -> under 'Mapping' submenu, select for coordinates 'Normal'

    Go to Material Tab:
    Under 'shading' submenu click shadeless.

    Press N -> Under 'Display' -> Select Shading as GLSL in dropdown.
    and Set Viewport Shading to Textured.

    Friday, March 25, 2011

    Blender: Shape Modeling Exercise Series - #3


    Shape Modeling Exercise Series - #3 (Fenestron Tail Rotor Blade) from Kernon Dillon on Vimeo.
    In this shape modeling exercise we take a look at modeling a Fenestron Tail Rotor Blade.

    You can download the blend file and the reference image at http://tinyurl.com/266qxu2 .
     ----------------------
     The point of these videos is not to model a complete object but to rather focus on different shapes and issues that you may encounter while modeling. So, essentially, these are exercises.

    Hopefully, these videos will help you better understand how to approach modeling certain shapes, and what tools are available in Blender to make things easier.

    MY NOTES:

    To create a little gap b/w the outer rim and inside circular section:
    Select the rim (alt + left)
    Shift+D to duplicate
    Mesh -> Vertices -> Seperate (by selection)

    * also check using proportional editing (at 25:00)

    Thursday, March 24, 2011

    Blender: Shape Modeling Exercise Series - #2

    Shape Modeling Exercise Series - #2 from Kernon Dillon on Vimeo.

    In this shape modeling exercise we take a look at modeling a fancy doorknob handle.



    (Please excuse some issues caused by my sinus allergies. :p )



    You can download the blend file, the reference image, and the texture file at http://tinyurl.com/29v6uu4



    ----------------------

    The point of these videos is not to model a complete object but to rather focus on different shapes and issues that you may encounter while modeling. So, essentially, these are exercises.



    Hopefully, these videos will help you better understand how to approach modeling certain shapes, and what tools are available in Blender to make things easier.



    (The techniques demonstrated aren't intended to be the exact solution for every scenario.)

    Blender: BlenderNewbies Shape Modeling Series - #1

    BlenderNewbies Shape Modeling Series - #1 from Kernon Dillon on Vimeo.

    This is the first video in a series of videos on modeling shapes in Blender.



    The point of these videos is not to model a complete object but to rather focus on different shapes and issues that you may encounter while modeling. So, essentially, these are exercises.



    Hopefully, these videos will help you better understand how to approach modeling certain shapes, and what tools are available in Blender to make things easier.



    (The techniques demonstrated aren't intended to be the exact solution for every scenario.)